Natalia returns from Junktown having thoroughly acclimated herself to the dangerous nature of the wastes. She has guns, brass knuckles, experience, and most importantly, a dog. But no water chip.
Time is running out for her and her Vault. Perhaps someone in the Hub can point her in the direction of another Vault.
With the disappointment of Vault 15 behind her, Natalia and Ian venture forth from the bustling trading town of the Hub toward Junktown. There are less leads suggesting a water chip might be obtained here, but it is the only other town for many, many miles.